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Medieval 2 total war diplomacy fix
Medieval 2 total war diplomacy fix





Most common factors that cause people to attack you:ġ.You leave a border castle or town almost completely undefendedģ.You keep marching armies through other nations territories without a millitary access agreementĥ.You are on bad terms with a nations ally or vassalĦ.You have a trade agreement or alliance with a nation's enemyĥ and 6 usually are minor factors. Początkowo opublikowane przez Azazel:I have no problem maintaining 6 alliances at a time, even in my Holy Roman Empire campaign. (10 < 11 we have more than them, let's kill them!)" even if they're an ally, which is basically what happend with me and Denmark.ĭoes anyone happen to know of a fix or a mod that can correct this and have them play. They also seem to think "If they have one less unit of garrison in that fortress, we can take. I found the AI constantly sending somewhat decent sized armies to go to war with me, about four turns after peace was made.

medieval 2 total war diplomacy fix

In addition to all of that, it seems that the AI wants to declare war on you a few turns after a peace treaty. But my main concern came when Denmark (A long lasting ally) attacked me out of nowhere.

medieval 2 total war diplomacy fix

they never sent a second army so I left them be. Am I the only one that is having massive issues with Medieval 2 Total War having really bad diplomacy lately? Playing as England, I attempted to start expanding into Europe, and was attacked by France early, so I defeated them, then was attacked by Milan, I've bested them, and then I was attacked by Spain.







Medieval 2 total war diplomacy fix